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Pv_748.effect_se_file_name=rom/sound/pv703_effect.farc Pv_747.effect_se_file_name=rom/sound/pv703_effect.farc Pv_746.effect_se_file_name=rom/sound/pv703_effect.farc Pv_745.effect_se_file_name=rom/sound/pv703_effect.farc Pv_744.effect_se_file_name=rom/sound/pv703_effect.farc Pv_743.effect_se_file_name=rom/sound/pv703_effect.farc Pv_file_name=root+/script/pv743/pv_743_extreme.dsc Pv_742.effect_se_file_name=rom/sound/pv705_effect.farc Pv_file_name=root+/script/pv742/pv_742_extreme.dsc This is also the case with all of the DLC songs' pv_db.Īll the AR songs have unused coding to load DSC files, bonus event sounds, bpm, and button and scratch sounds. In pv_db.ppr, there's an unused PV number that uses 699 with two codes, and no such song for it exists. In dbg.farc/dbg.txi, there's text for the untextured axis sphere, indicating that it is unused. The Tutorial version only has one for Normal, and the Extreme version has all the other difficulties with no data. Just like the previous games, Ievan Polkka has unused DSCs for all the difficulties, but this one is a bit different. In Doubleganger's PV, the student NPCs actually have their face fully textured in very low quality, normally unseen in-game. It seems to have no purpose, though it was most likely meant for testing. It could've possibly been a test for taking screenshots, or a placeholder for something in the stage model.Ī test stage that contains a 3D square platform and flat land around it with a grey skybox.ĭbg.farc/dbg.osd is an untextured model of an axis sphere. These are also used in DIVA X for the same purpose.Īkatsuki Arrival's stage model has a texture of Miku's hand from one of the scenes with its pixel size and frame rate capture.
In some models, they have different pixel sizes. The "Render" one is normally used in Stage PV models, and the "Movie" one is normally used in DIVA Room models (sometimes in stage models), though these are never seen in-game since they're placeholders.
#Hatsune miku project diva 2nd dlc songs download series
With this content coming to an end means that we may well see a third game in the series to take its place is unknown, but it’s not an unusual practice for music games.These two placeholder textures are normally used in stage models.
#Hatsune miku project diva 2nd dlc songs download ps3
Further, all Hatsune Miku: Project DIVA F 2nd downloadable content is Cross Buy enabled, meaning that content purchased on either platform functions on both the PS3 and PS Vita.
Not including day-one downloadable content, SEGA has released 51 Costume Modules, 16 Rhythm Game Songs, and 25 Custom UI Skins for Hatsune Miku: Project DIVA F 2 nd, making it the most robust downloadable content catalogue in SEGA’s history.įor fans who want to own every piece of content that has been released to date, SEGA offered two great initiatives the Costume Club and Song Club offer more than 25% savings and both are available for purchase now on the PSN Store, each the equivalent of Season Passes for their corresponding content. Today’s DLC includes the Rhythm Game Songs Electric Angel by Yasuo and Though My Song Has No Form by doriko and on the Costume Module front, “Tyrol” designed by nezuki “Angel” designed by Tomio, and “P-Style CD” a gold-themed costume are available for Hatsune Miku. SEGA has announced that the DLC packs released today for their hit PS Vita and PS3 rhythm game Hatsune Miku: Project DIVA F 2 nd are the final add-on packs to be released for the game.